Posted in Art Updates on Sep 1st, 2010
There’s a certain amount of satisfaction to be had from building something with your own two hands, especially when you don’t really know what you’re doing. Over the weekend I helped my friend Jim repair a rotted portion of his roof. We originally expected to have it fixed in a single day, but with our [...]
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Posted in Art Updates on Aug 26th, 2010
A couple weeks ago, I was asked if I’d be willing to do an art trade. I’ve only been asked once before, but this was different - this person can not only draw, but I’ve been following his work for at least a couple years, and have even wondered at times what Mary or [...]
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For six years, I animated every day in 3DSMax, using Biped. And for the first year or so, I complained on a near-constant basis about it. Maya was the superior tool in my mind, and to this day I still think a great many things in Max are ass-backwards. Over the past week I’ve finally [...]
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When you need to get some animation done, only have a couple days to do it, and just went through a hellish rigging experience, the last thing you want is for anything to go wrong. Life is not nearly that kind, however.
While I set up the primary character, the other characters on this project were [...]
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Posted in Art Updates on Aug 3rd, 2010
Thanks to my 9,000 hits image, I’ve now reached 10,000 hits on Deviant Art. Nutty thing is, I only did the 9K image because I thought it’d take at least until the end of the year for me to reach 10K, and I didn’t want to wait that long.
Like all my recent renders, this one [...]
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True story - I’m out for my morning walk, and this woman pulled into a driveway ahead of me, strikes up this exact conversation about GPS, then pulled a nasty seat cushion out of the garbage and tossed it in the back of her car, hoping it’d improve the reception.
That’s one thing I kinda miss [...]
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Posted in Art Updates on Jun 29th, 2010
…met with a massive headache.
Roughly matching the angle of a real camera? Easy, thanks again to the towel. Resculpting Daisy’s breasts to help achieve a pose that her rig isn’t actually capable of? Also easy (easier than matching the camera, in fact). Rendering without any problems? …crap. I tried to simplify my approach to rendering [...]
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Posted in Art Updates on Jun 20th, 2010
So far my re-write for Mary-Anne includes two things she’d been lacking - a job, and a hobby. That was one of the painfully obvious problems with her, before - she didn’t really have anything to do. Now I’m picturing her as a carpenter/handy-girl, so she might as well dress the part.
This costume change was [...]
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How do you write a character that you just cannot understand, or even answer basic questions about? That’s the problem I’ve been having with Mary, for quite a while now. I haven’t been able to use her effectively, because I don’t know anything about her, even after working on her for a few years.
All [...]
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Posted in Art Updates on Jun 10th, 2010
One of many things I’ve been meaning to draw for a while, to help develop my characters a little. Bill’s a late addition, though. The original plan was to have Daisy continue on a little longer, until Mary interrupts her with a fit of brain-freeze. Bill seemed like a better fit, even though now Mary [...]
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