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	<title>Comments for Nyeng!</title>
	<atom:link href="http://www.nyeng.com/?feed=comments-rss2" rel="self" type="application/rss+xml" />
	<link>http://www.nyeng.com</link>
	<description>A production journal, or the ramblings of a lunatic...  you decide.</description>
	<pubDate>Tue, 07 Sep 2010 01:54:41 +0000</pubDate>
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		<title>Comment on Nut-up or Shut-up time by Jared</title>
		<link>http://www.nyeng.com/?p=1668&#038;cpage=1#comment-312</link>
		<dc:creator>Jared</dc:creator>
		<pubDate>Thu, 26 Aug 2010 20:53:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.nyeng.com/?p=1668#comment-312</guid>
		<description>Absolutely.  One of my biggest complaints that I still don't think Autodesk has done anything about, are the 'legacy' features.  Often these are old, redundant features that they have all but replaced with new, more efficient versions, and yet they refuse to get rid of the old ones, just in case someone actually needs them.  In fact, so far I think Blender is the only program where the developers will actively trim features that they know no one uses anymore...</description>
		<content:encoded><![CDATA[<p>Absolutely.  One of my biggest complaints that I still don&#8217;t think Autodesk has done anything about, are the &#8216;legacy&#8217; features.  Often these are old, redundant features that they have all but replaced with new, more efficient versions, and yet they refuse to get rid of the old ones, just in case someone actually needs them.  In fact, so far I think Blender is the only program where the developers will actively trim features that they know no one uses anymore&#8230;</p>
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		<title>Comment on Nut-up or Shut-up time by tom</title>
		<link>http://www.nyeng.com/?p=1668&#038;cpage=1#comment-311</link>
		<dc:creator>tom</dc:creator>
		<pubDate>Thu, 26 Aug 2010 12:01:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.nyeng.com/?p=1668#comment-311</guid>
		<description>You said it buddy - i  miss the transparency of Maya on a daily basis. I use Max at work and while some things are insanely quick (modelling buildings and other hard surfaces for example) I get very frustrated at what is, from a born and bred Maya user's perspective, a bizarre and roundabout workflow. That coupled with sluggish feedback when the poly count gets too high (like 3000) I long for the bare-bones feel of Maya.

Biped may be good, but I like being able to put the functionality i need into my rig when I need it.</description>
		<content:encoded><![CDATA[<p>You said it buddy - i  miss the transparency of Maya on a daily basis. I use Max at work and while some things are insanely quick (modelling buildings and other hard surfaces for example) I get very frustrated at what is, from a born and bred Maya user&#8217;s perspective, a bizarre and roundabout workflow. That coupled with sluggish feedback when the poly count gets too high (like 3000) I long for the bare-bones feel of Maya.</p>
<p>Biped may be good, but I like being able to put the functionality i need into my rig when I need it.</p>
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		<title>Comment on The Drain by renpoo</title>
		<link>http://www.nyeng.com/?p=1666&#038;cpage=1#comment-310</link>
		<dc:creator>renpoo</dc:creator>
		<pubDate>Sun, 22 Aug 2010 14:25:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.nyeng.com/?p=1666#comment-310</guid>
		<description>Take care.
You can consider to add a constraint to stabilize the target joint by locator or else.
I wish you can overcome your issue.
Good Luck!</description>
		<content:encoded><![CDATA[<p>Take care.<br />
You can consider to add a constraint to stabilize the target joint by locator or else.<br />
I wish you can overcome your issue.<br />
Good Luck!</p>
]]></content:encoded>
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		<title>Comment on The Drain by Jared</title>
		<link>http://www.nyeng.com/?p=1666&#038;cpage=1#comment-309</link>
		<dc:creator>Jared</dc:creator>
		<pubDate>Sun, 22 Aug 2010 13:22:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.nyeng.com/?p=1666#comment-309</guid>
		<description>If I had the option or the time to re-rig it, I might give that a shot.  Sadly, my only choice is to just work with what I have...</description>
		<content:encoded><![CDATA[<p>If I had the option or the time to re-rig it, I might give that a shot.  Sadly, my only choice is to just work with what I have&#8230;</p>
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		<title>Comment on The Drain by Jared</title>
		<link>http://www.nyeng.com/?p=1666&#038;cpage=1#comment-307</link>
		<dc:creator>Jared</dc:creator>
		<pubDate>Sun, 22 Aug 2010 13:19:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.nyeng.com/?p=1666#comment-307</guid>
		<description>TSM, by the looks of it</description>
		<content:encoded><![CDATA[<p>TSM, by the looks of it</p>
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		<title>Comment on The Drain by renpoo</title>
		<link>http://www.nyeng.com/?p=1666&#038;cpage=1#comment-306</link>
		<dc:creator>renpoo</dc:creator>
		<pubDate>Sun, 22 Aug 2010 05:24:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.nyeng.com/?p=1666#comment-306</guid>
		<description>Hi!
Long time no see.

It might be better to use FBIK or "HumanIK" for rig in MAYA since it's getting "BETTER" than before, which can control twist issues "somehow", but ...... we might be hopeless......</description>
		<content:encoded><![CDATA[<p>Hi!<br />
Long time no see.</p>
<p>It might be better to use FBIK or &#8220;HumanIK&#8221; for rig in MAYA since it&#8217;s getting &#8220;BETTER&#8221; than before, which can control twist issues &#8220;somehow&#8221;, but &#8230;&#8230; we might be hopeless&#8230;&#8230;</p>
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		<title>Comment on The Drain by Medwedius</title>
		<link>http://www.nyeng.com/?p=1666&#038;cpage=1#comment-305</link>
		<dc:creator>Medwedius</dc:creator>
		<pubDate>Sat, 21 Aug 2010 19:25:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.nyeng.com/?p=1666#comment-305</guid>
		<description>What the plug-in?</description>
		<content:encoded><![CDATA[<p>What the plug-in?</p>
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		<title>Comment on Another milestone by Medwedius</title>
		<link>http://www.nyeng.com/?p=1639&#038;cpage=1#comment-301</link>
		<dc:creator>Medwedius</dc:creator>
		<pubDate>Wed, 07 Jul 2010 07:56:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.nyeng.com/?p=1639#comment-301</guid>
		<description>Real helpful Blog! 
Thanks for create her!
Sorry for my English =)</description>
		<content:encoded><![CDATA[<p>Real helpful Blog!<br />
Thanks for create her!<br />
Sorry for my English =)</p>
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		<title>Comment on She&#8217;s starting to suspect by Jared</title>
		<link>http://www.nyeng.com/?p=1620&#038;cpage=1#comment-300</link>
		<dc:creator>Jared</dc:creator>
		<pubDate>Sat, 12 Jun 2010 16:43:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.nyeng.com/?p=1620#comment-300</guid>
		<description>Well, I do have a story planned out that sorta delves into her bra troubles, but it's not the size or fitting that it deals with.
Plus, she's far from shy...  just frustrated with some of the excessive attention she gets.</description>
		<content:encoded><![CDATA[<p>Well, I do have a story planned out that sorta delves into her bra troubles, but it&#8217;s not the size or fitting that it deals with.<br />
Plus, she&#8217;s far from shy&#8230;  just frustrated with some of the excessive attention she gets.</p>
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		<title>Comment on She&#8217;s starting to suspect by Zapan</title>
		<link>http://www.nyeng.com/?p=1620&#038;cpage=1#comment-299</link>
		<dc:creator>Zapan</dc:creator>
		<pubDate>Sat, 12 Jun 2010 13:27:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.nyeng.com/?p=1620#comment-299</guid>
		<description>I meant Daisy of course, anyway it would be nice to see her desesperatly seeking a fitting watermelons hammock, maybe by using real watermellons as test fit, out of shyness !</description>
		<content:encoded><![CDATA[<p>I meant Daisy of course, anyway it would be nice to see her desesperatly seeking a fitting watermelons hammock, maybe by using real watermellons as test fit, out of shyness !</p>
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